Issue |
E3S Web Conf.
Volume 278, 2021
The Second Interregional Conference “Sustainable Development of Eurasian Mining Regions (SDEMR-2021)”
|
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Article Number | 01002 | |
Number of page(s) | 10 | |
Section | Development of Geotechnology | |
DOI | https://doi.org/10.1051/e3sconf/202127801002 | |
Published online | 29 June 2021 |
Development of Three-Dimensional Models of Mining Industry Objects
Tver State Technical University, A. Nikitin Street, 22, 170026, Tver, Russia
* Corresponding author: aafares@mail.ru
Visualization of objects using computer programs can greatly facilitate the external presentation of projects of coal industry enterprises. Modern computer graphics make it possible to embody very realistic models, and since the creation of 3D objects takes less time than their implementation. 3D technologies allow you to present the model from all angles and eliminate the shortcomings identified in the process of its creation. Successfully implemented tasks in this work include: creation of a 3D model of the selected RoadHeader; importing the developed model into the Unity 3D game engine; create and customize animations for the above harvester model inside Unity. The 3D model created in this work for visual display of the equipment used in the development of coal deposits in the mining industry contributes to the improvement of the process of training specialists and work planning when training personnel to work with drilling equipment at the training stage. The presented development can serve as a visual representation in the study of the principles of mining machines, as well as in the creation of 3D objects and scenes for the tutorial “Virtual mine”.
© The Authors, published by EDP Sciences, 2021
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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