Issue |
E3S Web Conf.
Volume 236, 2021
3rd International Conference on Energy Resources and Sustainable Development (ICERSD 2020)
|
|
---|---|---|
Article Number | 05097 | |
Number of page(s) | 4 | |
Section | Urban Environmental Architecture and Digital Design Application | |
DOI | https://doi.org/10.1051/e3sconf/202123605097 | |
Published online | 09 February 2021 |
The Visual Illusion of the Game Interface*_Take Monument Vally as an example
1 School of Architecture and Art, Central South University Changsha Hunan China
2 School of Arts Chongqing University Chongqing China
a Maohanhan@foxmail.com
b kirakira0.0@qq.com
c 824389124@qq.com
As a novel and unique visual form, visual illusion enriches the visual perception of the audience with its vivid and interesting visual charm from beginning to end. “Monument Valley” a large number of the use of visual illusion principle, in which perspective illusion, geometric illusion and light and dark illusion for players to bring a different visual experience, combined with the game picture of the unit object scattered reconstruction, the application of visual illusion in this game has jumped.
© The Authors, published by EDP Sciences 2021
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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