Issue |
E3S Web Conf.
Volume 570, 2024
International Conference of Technology on Community and Environmental Development (ICTCED 2024)
|
|
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Article Number | 03006 | |
Number of page(s) | 7 | |
Section | Educational Technology | |
DOI | https://doi.org/10.1051/e3sconf/202457003006 | |
Published online | 18 September 2024 |
The Application of Cartoon Movies for Students’ Grammar Mastery in a Secondary Education Context
English Language Education Department, Faculty of Language Education, 55183 Universitas Muhammadiyah Yogyakarta, Indonesia
* Corresponding author: evipuspitasari@fpb.umy.ac.id
For serving students with multiple modes such as visual, auditory, and textual elements to facilitate learning, cartoon movies are an impressive instrument to apply in English classrooms. This current research, conducted in one of junior high schools in Indonesia, with an experimental design, aims to test the difference of using cartoon movies on students’ grammar mastery. A grammatical rule emphasizing on simple past tense was taught over eight meetings through the media. Twenty-four junior high school students who came from an eighth-grade classroom were the participants of this research and were asked to do a pre and post grammar test made by the researchers. The tests which had been validated by three experts in language and assessment were used to assess the difference of the students’ ability of grammar before and after the cartoon movie interventions. According to the mean score, the result presented that the students’ grammar mastery from low level (34.00) moving up to good level (77.50) after the treatment. The Asymp.sig. (2-tailed) is 0.000 which is less than 0.05 so that H1 is approved meaning that there is a significant difference of students’ grammar abilities before and after the treatments of using cartoon movies.
© The Authors, published by EDP Sciences, 2024
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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