Open Access
Issue
E3S Web Conf.
Volume 645, 2025
The 1st International Conference on Green Engineering for Sustainable Future (ICoGESF 2025)
Article Number 06002
Number of page(s) 10
Section Educational Sciences
DOI https://doi.org/10.1051/e3sconf/202564506002
Published online 28 August 2025
  1. J. Villalba-Diez and J. Ordieres-Meré, Human-Machine Integration in Processes within Industry 4.0 Management. Sensors 21 (17), 5928 (2021). [Google Scholar]
  2. D. Jelovac et al., Immediate placement of extra-short implants in refined scapula tip microvascular free flaps: In house virtual planning and surgical technique - Proof of concept. Heliyon 9(7), e18021 (2023). [Google Scholar]
  3. E.C. Miller, J.S. Krajcik, Promoting deep learning through project-based learning: a design problem. Discip. Interdiscip. Sci. Educ. Res. 1 (1), 7 (2019). [Google Scholar]
  4. E. C. Miller and J. S. Krajcik, Promoting deep learning through project-based learning: a design problem. Discip. Interdiscip. Sci. Educ. Res. 1 (1), 7 (2019). [Google Scholar]
  5. A. L. Luchang and N. B. Mohamad Nasri, Project-Based Learning (PBL) in Enhancing Students’ Higher-Order Thinking Skills (HOTS): Systematic Literature Review. Int. J. Acad. Res. Prog. Educ. Dev. 12(4) (2023). [Google Scholar]
  6. L. Naude, T. J. van den Bergh, and I. S. Kruger, ‘Learning to like learning’: an appreciative inquiry into emotions in education. Soc. Psychol. Educ. (2014). [Google Scholar]
  7. Z. Jie, S. Roslan, M. M. Muhamad, M. N. Md Khambari, and Z. Zaremohzzabieh, The Efficacy of Positive Education Intervention for Academic Boredom and Intrinsic Motivation among College Students: A Quasi-Experimental Study. Int. J. Environ. Res. Public Health 19 (20), 13323 (2022). [Google Scholar]
  8. T. Z. Oo, T. Kadyirov, L. Kadyjrova, and K. Józsa, Design-based learning in higher education: Its effects on students’ motivation, creativity and design skills. Think. Skills Creat. 53, 101621 (2024). [Google Scholar]
  9. E. Karahan, S.C. Bilici, A. Ünal, Integration of media design processes in science, technology, engineering, and mathematics (STEM) education. Eurasian J. Educ. Res. 15(60), 221-240 (2015). [Google Scholar]
  10. X. Wang, W. M. Wan Jaafar, and R. M. Sulong, Building better learners: exploring positive emotions and life satisfaction as keys to academic engagement. Front. Educ. (Lausanne) 10 (2025). [Google Scholar]
  11. Sugiyono, Metode Penelitian Kuantitatif, Kualitatif, dan R&D (Alfabeta, Bandung, 2017) [Google Scholar]
  12. I. Maryani, Z. K. Prasetyo, I. Wilujeng, and S. Purwanti, Promoting higher-order thinking skills during online learning: The integration of metacognition in science for higher education. Int. J. Eval. Res. Educ. 11 (4), 1980 (2022). [Google Scholar]
  13. T. F. Dzahabiyah, B. Basori, and D. Maryono, Pengaruh penggunaan model pembelajaran PBL dan tutor sebaya terhadap pemahaman peserta didik pada mata pelajaran dasar desain grafis kelas X jurusan multimedia SMK Batik 2 Surakarta. J. Ilm. Pendidik. Tek. Kejuruan 14(2) (2021). [Google Scholar]
  14. R.S. Hidayatullah, S. Supardji, I.W. Susila, Development of digital learning simulators to increase vocational students’ prior knowledge. TEM J. 13(3), 1981-1988 (2024). [Google Scholar]
  15. R. Parker, B.S. Thomsen, A. Berry, Learning through play at school - a framework for policy and practice. Front. Educ. 7, 751801, 1-12 (2022). [Google Scholar]

Current usage metrics show cumulative count of Article Views (full-text article views including HTML views, PDF and ePub downloads, according to the available data) and Abstracts Views on Vision4Press platform.

Data correspond to usage on the plateform after 2015. The current usage metrics is available 48-96 hours after online publication and is updated daily on week days.

Initial download of the metrics may take a while.